SokoSave Mobile is a user-friendly version of Sokoban. It supports unlimited undo/redo, saving and loading of game positions, and computer-assisted movement which makes game-play fluid and enjoyable. SokoSave Mobile features crisp, simple graphics and intuitive game controls.
SokoSave Mobile Screenshots
Features:
Plays classic Sokoban puzzles, as well as Multiban puzzles.
Computer-assisted movement and intuitive game controls. Simple screen tapping actions move objects automatically over long distances and complex paths.
Highlights legal moves and pushes.
Unlimited undo and redo.
Automatically saves and restores game positions.
Puzzle browser with preview. Recognizes puzzle collections stored one per file, several per file, and in ZIP archives.
Configurable behavior and appearance. Includes several high-quality skins for changing puzzle board appearance. Others can be downloaded from the Internet.
Supports high-resolution VGA/WVGA and low-resolution QVGA in portrait and landscape orientations, as well as 3rd-party pseudo high-resolution SE_VGA and OzVGA modes.
Includes thousands of puzzles. Others can be downloaded from the Internet.
SokoSave Mobile Demonstration
Updates in version 503:
New Chinese translation of program and documentation by "18808".
Puzzle collection updates:
David W. Skinner
"Microban IV" -- 77 new puzzles
"Microban V" -- new collection (incomplete)
"Sasquatch I" -- revised puzzles 15, 31, 49
"Sasquatch X" -- 17 new puzzles
"Sasquatch XI" -- new collection
"Sasquatch XII" -- new collection (incomplete)
Jordi Domenech
"Miniatures" -- new collection
Evgeny Grigoriev
"GrigrComet" -- 4 new puzzles
"GrigrStar" -- 1 new puzzle
"GrigrSun" -- new collection
Updates in version 501:
New full-screen mode improves playability for large puzzles.
Now supports translation of program and documentation. New program languages: French (by Vincent Knecht) and German (by Matthias Meger).
Now supports start-at-end-position puzzles, such as those by Erim Sever, in which the game starts with all boxes on goals, and the pusher moves boxes away from and then back onto goals.
Added puzzle collections:
"Sasquatch X" (incomplete), "Microban IV" (incomplete) by David W. Skinner
"Mulholland D", "Mulholland 2", "V2009", "V2010" by Shaggath
"Warehouse Volume I" by Rick Sladkey
"Haikemono", "Pufiban", "Small chessboards" by Jordi Domenech
"Microban III" (37 new puzzles) by David W. Skinner
"Ghismart2009" (30 new puzzles) by Ghislain Martin
"SokWhole" (32 new puzzles) by Lee J. Haywood;
Resolved issue with puzzle board scrollbars appearing unnecessarily when device orientation changed with the playback toolbar hidden.
Resolved issue in which a failed product version check displayed only an unhelpful message "missing optional assembly" as the failure reason.
Fixes for several obscure bugs.
Updates in version 345:
Recognizes and disallows a simple class of box pushes which would make the puzzle unsolvable.
Automatic discard of unnecessary manually-applied moves prior to a box push.
Automatic undo/redo when a move is made opposite one already in the movement history.
Movement prefers straight lines over jagged ones.
New "pusher lines" score complementing existing "box lines" score.
Movement animation can be stopped by tapping anywhere on the puzzle board rather than only within the puzzle area or on a wall.
Selected pusher or box can be cleared by tapping anywhere on the puzzle board rather than only on a selectable object or wall.
Product version check on "About" dialog and "Updates" option panel respect "Automatic version check" setting.
Puzzles too large for the display feature scrollbars.
Updated skins from Gerry Wiseman.
New puzzle collections: "Sasquatch IX" and "Microban III" by David W. Skinner; "SokWhole" by Lee J. Haywood; "Monde" and "Ghismart2009" by Ghislain Martin.